Hello fellow devs and players!

I'm excited to share my current project: a platformer game where you control a stranded alien trying to escape a mysterious laboratory, battling traps, puzzles, and other perils along the way.

This is still in early development—I started recently with a prototype playground to test core mechanics, implement basic character models/animations, and explore the game's identity through iteration.

Right now, I'm shaping it into a classic-style platformer with light Metroidvania elements (think ability-gated progression and exploration). It's a passion project, and I'd love to hear your thoughts!

Follow along as I post updates, and wishlist if it intrigues you. Feedback is always welcome!

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